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<div class="title">PxCollection.h</div>  </div>
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<a href="PxCollection_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//  * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//    documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//    contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//    from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  </span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#ifndef PX_PHYSICS_PX_COLLECTION</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#define PX_PHYSICS_PX_COLLECTION</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxSerialFramework_8h.html">common/PxSerialFramework.h</a>&quot;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;{</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="keyword">class </span><a class="code" href="classPxBase.html">PxBase</a>;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;</div><div class="line"><a name="l00105"></a><span class="lineno"><a class="line" href="classPxCollection.html">  105</a></span>&#160;<span class="keyword">class </span><a class="code" href="classPxCollection.html">PxCollection</a></div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;{</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="keyword">public</span>: </div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        add(<a class="code" href="classPxBase.html">PxBase</a>&amp; <span class="keywordtype">object</span>, <a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a> <span class="keywordtype">id</span> = <a class="code" href="group__common.html#ga70054743832670870a1ce9f619907c77">PX_SERIAL_OBJECT_ID_INVALID</a>) = 0;</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        <span class="keyword">remove</span>(<a class="code" href="classPxBase.html">PxBase</a>&amp; object) = 0;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;            </div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span>                        contains(<a class="code" href="classPxBase.html">PxBase</a>&amp; <span class="keywordtype">object</span>) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        addId(<a class="code" href="classPxBase.html">PxBase</a>&amp; <span class="keywordtype">object</span>, <a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a> <span class="keywordtype">id</span>) = 0;</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        removeId(<a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a> <span class="keywordtype">id</span>) = 0;</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;    </div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        add(<a class="code" href="classPxCollection.html">PxCollection</a>&amp; collection) = 0;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        <span class="keyword">remove</span>(<a class="code" href="classPxCollection.html">PxCollection</a>&amp; collection) = 0;</div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>                       getNbObjects() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;</div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxBase.html">PxBase</a>&amp;                     getObject(<a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> index) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;</div><div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>                       getObjects(<a class="code" href="classPxBase.html">PxBase</a>** userBuffer, <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize, <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> startIndex=0) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;</div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxBase.html">PxBase</a>*                     find(<a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a> <span class="keywordtype">id</span>) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;    </div><div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>                       getNbIds() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>                       getIds(<a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a>* userBuffer, <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize, <a class="code" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> startIndex=0) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a>            getId(<span class="keyword">const</span> <a class="code" href="classPxBase.html">PxBase</a>&amp; <span class="keywordtype">object</span>) <span class="keyword">const</span> = 0;  </div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;</div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                        release() = 0;</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00256"></a><span class="lineno"><a class="line" href="classPxCollection.html#a3cf81c15b4dcd6e16f56c1d0bc383ba3">  256</a></span>&#160;                                        <a class="code" href="classPxCollection.html#a3cf81c15b4dcd6e16f56c1d0bc383ba3">PxCollection</a>()  {}</div><div class="line"><a name="l00257"></a><span class="lineno"><a class="line" href="classPxCollection.html#a3d6a12201cf8a03da20c74c1c1cb548c">  257</a></span>&#160;    <span class="keyword">virtual</span>                             <a class="code" href="classPxCollection.html#a3d6a12201cf8a03da20c74c1c1cb548c">~PxCollection</a>() {}</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;};</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;    </div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;} <span class="comment">// namespace physx</span></div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;<a class="code" href="group__common.html#ga87ae1d60bdf83754e2fe5065aab40ec4">PX_PHYSX_COMMON_API</a> physx::PxCollection* <a class="code" href="group__foundation.html#ga65a319adb859941e5bd98575280b8d19">PX_CALL_CONV</a> <a class="code" href="group__common.html#gaa3979f24ebe59e173e262c7155b1a489">PxCreateCollection</a>();</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;</div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;</div><div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="group__foundation_html_ga65a319adb859941e5bd98575280b8d19"><div class="ttname"><a href="group__foundation.html#ga65a319adb859941e5bd98575280b8d19">PX_CALL_CONV</a></div><div class="ttdeci">#define PX_CALL_CONV</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:315</div></div>
<div class="ttc" id="PxSerialFramework_8h_html"><div class="ttname"><a href="PxSerialFramework_8h.html">PxSerialFramework.h</a></div></div>
<div class="ttc" id="group__common_html_gab2ccfb663643cd2d66b59908189d88cd"><div class="ttname"><a href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a></div><div class="ttdeci">PxU64 PxSerialObjectId</div><div class="ttdoc">ID type for PxBase objects in a PxCollection. </div><div class="ttdef"><b>Definition:</b> PxSerialFramework.h:62</div></div>
<div class="ttc" id="classPxCollection_html_a3d6a12201cf8a03da20c74c1c1cb548c"><div class="ttname"><a href="classPxCollection.html#a3d6a12201cf8a03da20c74c1c1cb548c">PxCollection::~PxCollection</a></div><div class="ttdeci">virtual ~PxCollection()</div><div class="ttdef"><b>Definition:</b> PxCollection.h:257</div></div>
<div class="ttc" id="group__common_html_gaa3979f24ebe59e173e262c7155b1a489"><div class="ttname"><a href="group__common.html#gaa3979f24ebe59e173e262c7155b1a489">PxCreateCollection</a></div><div class="ttdeci">PX_PHYSX_COMMON_API physx::PxCollection *PX_CALL_CONV PxCreateCollection()</div><div class="ttdoc">Creates a collection object. </div></div>
<div class="ttc" id="classPxCollection_html"><div class="ttname"><a href="classPxCollection.html">PxCollection</a></div><div class="ttdoc">Collection class for serialization. </div><div class="ttdef"><b>Definition:</b> PxCollection.h:105</div></div>
<div class="ttc" id="group__common_html_ga70054743832670870a1ce9f619907c77"><div class="ttname"><a href="group__common.html#ga70054743832670870a1ce9f619907c77">PX_SERIAL_OBJECT_ID_INVALID</a></div><div class="ttdeci">#define PX_SERIAL_OBJECT_ID_INVALID</div><div class="ttdoc">PxSerialObjectId value for objects that do not have an ID. </div><div class="ttdef"><b>Definition:</b> PxSerialFramework.h:59</div></div>
<div class="ttc" id="group__common_html_ga87ae1d60bdf83754e2fe5065aab40ec4"><div class="ttname"><a href="group__common.html#ga87ae1d60bdf83754e2fe5065aab40ec4">PX_PHYSX_COMMON_API</a></div><div class="ttdeci">#define PX_PHYSX_COMMON_API</div><div class="ttdef"><b>Definition:</b> PxPhysXCommonConfig.h:97</div></div>
<div class="ttc" id="group__foundation_html_gacce5749db3dcfb916e98c253374264ed"><div class="ttname"><a href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a></div><div class="ttdeci">uint32_t PxU32</div><div class="ttdef"><b>Definition:</b> Px.h:48</div></div>
<div class="ttc" id="classPxBase_html"><div class="ttname"><a href="classPxBase.html">PxBase</a></div><div class="ttdoc">Base class for objects that can be members of a PxCollection. </div><div class="ttdef"><b>Definition:</b> PxBase.h:73</div></div>
<div class="ttc" id="classPxCollection_html_a3cf81c15b4dcd6e16f56c1d0bc383ba3"><div class="ttname"><a href="classPxCollection.html#a3cf81c15b4dcd6e16f56c1d0bc383ba3">PxCollection::PxCollection</a></div><div class="ttdeci">PxCollection()</div><div class="ttdef"><b>Definition:</b> PxCollection.h:256</div></div>
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